Fatal error! VERSION: 247.998 ShooterGameServer.exe!AAIController::HasReached() (0x00007ff70c922b1e) + 12 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\aicontroller.cpp:620] ShooterGameServer.exe!AAIController::MoveToLocation() (0x00007ff70c9227de) + 22 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\aicontroller.cpp:576] ShooterGameServer.exe!UBTTask_MoveDirectlyToward::ExecuteTask() (0x00007ff70c943c79) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\behaviortree\tasks\bttask_movedirectlytoward.cpp:70] ShooterGameServer.exe!UBehaviorTreeComponent::ExecuteTask() (0x00007ff70c92d12b) + 48 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:1175] ShooterGameServer.exe!UBehaviorTreeComponent::ProcessExecutionRequest() (0x00007ff70c92cd89) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:1067] ShooterGameServer.exe!UBehaviorTreeComponent::TickComponent() (0x00007ff70c92c7d7) + 21 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\aimodule\private\behaviortree\behaviortreecomponent.cpp:830] ShooterGameServer.exe!UActorComponent::ConditionalTickComponent() (0x00007ff70cb3bcac) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:972] ShooterGameServer.exe!TGraphTask::ExecuteTask() (0x00007ff70cdb658c) + 30 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:665] ShooterGameServer.exe!FTaskThread::ProcessTasks() (0x00007ff70c5ac12c) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:338] ShooterGameServer.exe!FTaskThread::ProcessTasksUntilQuit() (0x00007ff70c5abcbd) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:177] ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff70c5acc98) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:882] ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff70cdb0876) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:204] ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff70cdb48ba) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:865] ShooterGameServer.exe!UWorld::RunTickGroup() (0x00007ff70cc827c3) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694] ShooterGameServer.exe!UWorld::Tick() (0x00007ff70cc84df3) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1383] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff70cbe75df) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1134] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff70bde6173) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376] ShooterGameServer.exe!GuardedMain() (0x00007ff70bde1bec) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff70bde713a) + 5 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff70bde7268) + 8 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff70dad1af1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffae78716ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffae9d14629) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffae9d14629) + 0 bytes [UnknownFile:0]