Nach ARK Patchnotes 257.499 kommt folgender Fehler bei mir, nix an der hart/software verändert.
könnte mir da wer ne rad geben? damit das problem behoben wird.
ZitatAlles anzeigenFehler Meldung 1
Assertion failed: ReaderState.WaitingHandle == 0 [File:H:\SVN_Ark\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 1228] VERSION: 257.5
KERNELBASE.dll!UnknownFunction (0x000007fefd9aa06d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x000000013fe11e78) + 159 bytes [h:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x000000013fe12415) + 178 bytes [h:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FRepLayout::ReceiveProperties_DynamicArray_r() (0x0000000140772c04) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:1229]
ShooterGame.exe!FRepLayout::ReceiveProperties_r() (0x0000000140772d21) + 56 bytes [h:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:1251]
ShooterGame.exe!FRepLayout::ReceiveProperties() (0x0000000140772e64) + 50 bytes [h:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:1286]
ShooterGame.exe!FObjectReplicator::ReceivedBunch_Old() (0x00000001405ad622) + 86 bytes [h:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:466]
ShooterGame.exe!UActorChannel::ProcessBunch() (0x00000001405a7ad3) + 18 bytes [h:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1762]
ShooterGame.exe!UChannel::ReceivedSequencedBunch() (0x00000001405a2d3f) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGame.exe!UChannel::ReceivedNextBunch() (0x00000001405a34a0) + 11 bytes [h:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGame.exe!UChannel::ReceivedRawBunch() (0x00000001405a2f7c) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGame.exe!UNetConnection::ReceivedPacket() (0x00000001406f2bda) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1120]
ShooterGame.exe!UNetConnection::ReceivedRawPacket() (0x00000001406f19d8) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:587]
ShooterGame.exe!UIpNetDriver::TickDispatch() (0x00000001404b7501) + 0 bytes [h:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:181]
ShooterGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x000000013f37e0b4) + 0 bytes [h:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
ShooterGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00000001406d2933) + 14 bytes [h:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
ShooterGame.exe!UWorld::Tick() (0x00000001406c70c5) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1092]
ShooterGame.exe!UGameEngine::Tick() (0x00000001405f1b15) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1148]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f28127c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x000000013f27b51c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f28275a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f282888) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x000000014183fd3d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000077a759cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077caa561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077caa561) + 0 bytes [UnknownFile:0]
ZitatAlles anzeigenFehler meldung 2
VERSION: 257.5
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b044) + 17 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:314]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x000000014057b082) + 0 bytes [h:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00000001405c0067) + 0 bytes [h:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:614]
ShooterGame.exe!FSlateApplication::Tick() (0x00000001405c1ae9) + 0 bytes [h:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:986]
ShooterGame.exe!FSlateLoadingSynchronizationMechanism::SlateThreadRunMainLoop() (0x000000014099fb68) + 0 bytes [h:\svn_ark\engine\source\runtime\movieplayer\private\movieplayerthreading.cpp:146]
ShooterGame.exe!FSlateLoadingThreadTask::Run() (0x000000014099fc80) + 0 bytes [h:\svn_ark\engine\source\runtime\movieplayer\private\movieplayerthreading.cpp:182]
ShooterGame.exe!FRunnableThreadWin::Run() (0x000000014046ff76) + 0 bytes [h:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x000000014046fe38) + 8 bytes [h:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
kernel32.dll!UnknownFunction (0x0000000077a759cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077caa561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077caa561) + 0 bytes [UnknownFile:0]
ZitatFehler meldung 3
VERSION: 257.5
UnknownModule!UnknownFunction (0x0000000000000000) + 0 bytes [UnknownFile:0]
Multiplayer /arkforum.de/ Server pve 4
CPU i7 5820k
Grafikkarte 1060 6gb
RAM 32 gb
Mainboard Asus
Betriebssystem win7
mfg Firefly@Fliege