Nur ganz grob zusammengefasst das wichtigste zum PS4 Patch und Ragnarok, der Rest aus Zeitgründen weiterhin auf Englisch, aber nur Infos beziehend dem Xbox-Clientpatch und Version 263.0 für den PC:
Wir sind gerade dabei, das Spiel für die finale Zertifizierung fertigzustellen und sobald dies erledigt ist, fokussieren wir uns wieder auf die Weiterentwicklung des "Live-Spiels", die viele Probleme auch hinsichtlich der DDOS Attacken und Serverstabilität lösen wird. Der Vorgang hat länger gedauert, als zunächst angenommen, aber wir arbeiten rund um die Uhr, um alles fertig zu bekommen.
Es ist außerdem furchtbar enttäuschend, aber Ragnarok schafft es nicht zum 19. Juli auf die Konsolen. Es tut uns furchtbar leid, dass wir schon zwei Deadlines verpasst haben, aber aufgrund der Zertifizierung war es unter realistischen Umständen absolut nicht machbar und wird auch leider noch ein kleines bisschen dauern.
Das PS4 Update wird definitiv diese Woche erscheinen und wir werden die Xbox Umsetzung soweit anpassen, dass die PS4 auch schnellstmöglich wieder vorne mitspielt - dabei wird ein Riesenpatch bei herumkommen der außerdem das Speicherhandling enorm verbessern wird. Es ist deshalb etwas schwierig, ein genaues Datum zu nennen, wir hoffen, dass es zwischen Mittwoch/Donnerstag und Freitag/Samstag soweit sein wird. Wenn sich hier etwas tut, lassen wir es euch sofort wissen.
Die englische Komplettfassung:
I just wanted to provide you an update you on what's going on at Wildcard, and how things are going to be over the next few days. We've entered our final sprint to wrap up the game for console "retail disc" certification submission, and once that is done we will be refocusing our development efforts on the live game, this will include a lot of networking changes to resolve the issues with DDoS and a lot of focus on server stability to get rid of those nasty dupers. Unfortunately, the submission process took longer than we had initially planned and required everyone at Wildcard burning the midnight oil to get things ready -- we're just about done with that process now, and so onto the reason you clicked on this thread:
Ragnarok Delay on Consoles
I hate to be the bearer of bad news and especially when it's as disappointing as this, but Ragnarok will not be releasing on the 19th of July. I know a lot of you guys have been waiting a long time for it and we're incredibly sorry. We tried very hard to meet the deadline, but as of where we stand now with the focus over the past 2 weeks of preparing for "certification", we know we're not able to. It's frustrating, and we know we've already missed 2 ETAs for the map but afraid it's looking like it will still be a while out. I will be posting an announcement on Wednesday, sharing the new release date we have planned, as well as a full "state of the game" overview that will go into some detail about our plans for the next month. That'll happen once we've wrapped up our submission (which is essentially consuming Tuesday), and can sit down together to have a chat.
Where is the PS4 update?
The PS4 update will definitely be coming this week, as we'll be submitting our console certs this week. We should wrap up Xbox today, and then we'll be helping out Abstraction as much as we can to bring the PS4 up to spec! It's been a long wait, and this is going to be a very big patch, but there will be a lot of improvements, especially to dashboarding as our new memory-management system comes in place. It's difficult to give a precise date for when it'll drop, as it'll be based on when we submit and how we wrap it up, but we're expecting somewhere between Wednesday and Friday. If that changes, we'll, of course, let you know, but we'll be doing our best alongside Abstraction to meet it.
Xbox Update v759.2
We've just pushed a small Xbox Update to Microsoft which will contain fixes for the LB+Button Combo Issue, the No Dino AI on PvE and ORP servers, The ARK Data Folder Toggle issue, as well as a problem with translations (where many localisations were not appearing). It's currently in certification and we're hoping they will be able to push it out today. It is just a client-side update, so there will be no need to redeploy official servers, however, if you've got auto-update on, please be cautious as your Xbox may automatically start downloading the patch! I'll keep you posted via the patch notes and social media when we've received confirmation about whether the patch will be available today (Monday).
PC Update v263
Our plan is to deploy a PC build in a few hours today, it is close to our near-submission build for console and it would be great to get a lot of feedback regarding the Single Player Experience in particular (using Single Player Settings check box) -- since that is what we'll shortly be pressed onto discs for permanent physical posterity. We've made a lot of adjustment to the bosses, as well how the game is played in SP, how it runs; so if you're able to provide us feedback on this build or any issues you find, it'll be great as it'll near enough the one we'll be submitting for retail disc.
I know the last few weeks have been a little hectic, and we're very grateful to each of you for sticking with us. Soon thereafter we'll be directly addressing the problems that affect the online version of the game with our entire team. Thank you so much for being so patient, and we look forward to providing you all the details of our upcoming battle-plan on Wednesday!