Oh danke für die Schnelle Antwort! Damit abe ich nicht gerechnet.
Ich habe Ark mal mit Directx11 (sonst Directx12) gestartet. Der Grafikfehler ist zwar nicht mehr vorhanden, allerdings habe ich dann nur ca. 20 fps, statt 140 fps. Also wird es vermutlich ein Directx12 Fehler sein.
Da ich die Crash Datei nicht hochladen kann (falsches Format), hier einfach mal die Fehlermeldung.
LowLevelFatalError [File:C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
Unhandled Exception: 0x00008000
CL: 672220 0x00007ffdc95abb0a KERNELBASE.dll!UnknownFunction []
0x00007ff7b56d6bae ArkAscended.exe!ReportGPUCrash() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1834]
0x00007ff7b5680350 ArkAscended.exe!FOutputDevice::LogfImpl() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:70]
0x00007ff7b5cf6446 ArkAscended.exe!D3D12RHI::VerifyD3D12Result() [C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:873]
0x00007ff7b5ce2c7e ArkAscended.exe!<lambda_0dc804bcc52213775f9059e4e615ba84>::operator()() [C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:943]
0x00007ff7b5cd35e9 ArkAscended.exe!FD3D12DynamicRHI::ForEachQueue() [C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:385]
0x00007ff7b5ce2b80 ArkAscended.exe!FD3D12DynamicRHI::ProcessInterruptQueue() [C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:1093]
0x00007ff7b5cdfd2f ArkAscended.exe!FD3D12Thread::Run() [C:\j\workspace\RelB\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:83]
0x00007ff7b56f1146 ArkAscended.exe!FRunnableThreadWin::Run() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff7b56f0f9c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffdcb10e8d7 KERNEL32.DLL!UnknownFunction []
0x00007ffdcc03bf2c ntdll.dll!UnknownFunction []
==========
ASA Version 61.37 (CL: 672220)
Memory Used/Avail: 7070MB/12769MB
Map: TheIsland_WP
Game Mode: Single Player
TimeSeconds: 100815067.213779
UnpausedTimeSeconds: 2905.662185
RealTimeSeconds: 2905.662185
NPC: 12188
Active NPC: 38
Active NPC Tamed: -3
Hibernated NPC: 11599
Stasised NPC: 551
Players Connected: 1
AL_TAMED_DINOS: 49
AL_PLAYERS: 1
Local player character PlayerPawnTest_Male_C_2145676962: X:-195745.93 Y:-197116.73 Z:-118873.74 RY:-46.69 RP:-32.15 Zone: ????????
Total Structures: 1634
FPS: 55.37
Total Active Mods: 31 Pelayori's Cryo Storage (Crossplay!) (928793) Super Spyglass Plus (929420) Solo Farm Mod (928501) Additions Ascended: Deinosuchus (912902) Custom Dino Levels (928708) Automated Ark (928597) Gryphons (930115) Additions Ascended: Brachiosaurus (927131) Additions Ascended: Ceratosaurus (900062) S-Dino Variants [Crossplay] (912815) Super Cryo Storage (933099) TG Stacking Mod 10000-90 (929110) Additions Ascended: Helicoprion (916922) Additions Ascended: Archelon (926956) Der Dino Finder (935408) Additions Ascended: Acrocanthosaurus (926259) Additions Ascended: Xiphactinus (908148) Additions Ascended: Deinotherium (914844) Tek Creatures (Crossplay Version) (933588) AP: Death Recovery [Cross-platform] (929578) Ark Smart Breeding Export Gun (939507) Improved Egg Incubator (CrossPlay) (935399) Dino Mindwipe (930684) AutoDoors (931047) Greenhouse Glass Fix (941145) Awesome Teleporters! (950914) Moro's Indomitable Duo (928824) Easy Mutations (928603) BigAL's Meraxes TLC (961162) Cybers Structures QoL+ (Crossplay) (940975) Arkitect Structures Remastered (931874)
==========
Und wie gesagt, ob es mit den Grafikfehlern zusammenhängt, weiß ich leider nicht.
Mein PC:
CPU: Ryzen 7 5700X3D
GPU: Radeon RX 6900 XT
Arbeitsspeicher: 32 GB/3200 MHz