Ark stürtzt beim starten ab

  • hi ich habe seit gestern ein Problem mit Ark unzwar stürtzte das spiel alle 5-15 minuten ab so habe ich das ganze spiel neu installiert jetzt kriege ich ständig diese meldung direkt beim starten.
    ich komme garnicht mehr dazu in die spielwelt zu kommen.
    würde mich freuen wenn jemand mir helfen kann


    Assertion failed: FCompression::UncompressMemory( Flags, Dest, Chunk.UncompressedSize, CompressedBuffer, Chunk.CompressedSize, (Padding > 0) ? true : false ) [File:C:\SVN_Ark\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 409]




    VERSION: 255.21
    KERNELBASE.dll!UnknownFunction (0x000007fefd7ea06d) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x000000014069e1b8) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x000000014069e755) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406b5ce4) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000141d63c34) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000140614cf2) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406d31c7) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000140614d0e) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406d31c7) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000140614d0e) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406d31c7) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000140614cc8) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000141d6544b) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x0000000141d704b2) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x000000014062aadb) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406ec196) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!UnknownFunction (0x00000001406ec058) + 0 bytes [UnknownFile:0]
    kernel32.dll!UnknownFunction (0x00000000777059cd) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x000000007783a561) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x000000007783a561) + 0 bytes [UnknownFile:0]

  • Hey, hast du im Steam Workshop wirklich alle Mods deabonniert ? :o

    Danke das habe ich ebend gemacht und es klappt wieder!
    jetzt habe ich versucht wieder die mods zu installieren und bekomme die fehlermeldung
    ich kann natürlich auch ohne mods spielen keine frage, doch wieso krieg ich diese meldung liegt es an einer bestimmten mod?

  • Jetzt bekomme ich während des spiels diese meldung
    LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 184]
    Direct3DDevice->CreateVertexShader( (void*)CodePtr, CodeSize, NULL, Shader->Resource.GetInitReference() ) failed
    at C:\SVN_Ark\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Shaders.cpp:21
    with error E_INVALIDARG



    VERSION: 255.23
    KERNELBASE.dll!UnknownFunction (0x000007fefd7ea06d) + 0 bytes [UnknownFile:0]
    ShooterGame.exe!FError::LowLevelFatal() (0x000000014011f0b6) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
    ShooterGame.exe!VerifyD3D11Result() (0x000000014051ae92) + 379 bytes [c:\svn_ark\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:184]
    ShooterGame.exe!FD3D11DynamicRHI::RHICreateVertexShader() (0x0000000140512875) + 0 bytes [c:\svn_ark\engine\source\runtime\windows\d3d11rhi\private\d3d11shaders.cpp:24]
    ShooterGame.exe!FShaderResource::InitRHI() (0x00000001404fa173) + 182 bytes [c:\svn_ark\engine\source\runtime\shadercore\private\shader.cpp:505]
    ShooterGame.exe!FRenderResource::InitResource() (0x0000000140580eb4) + 0 bytes [c:\svn_ark\engine\source\runtime\rendercore\private\renderresource.cpp:32]
    ShooterGame.exe!TBasePassDrawingPolicy<TLightMapPolicy<1> >::GetBoundShaderStateInput() (0x00000001415f1899) + 269 bytes [c:\svn_ark\engine\source\runtime\renderer\private\basepassrendering.h:735]
    ShooterGame.exe!FDrawTranslucentMeshAction::Process<FNoLightMapPolicy>() (0x00000001416f530b) + 21 bytes [c:\svn_ark\engine\source\runtime\renderer\private\translucentrendering.cpp:280]
    ShooterGame.exe!ProcessBasePassMesh<FDrawTranslucentMeshAction>() (0x00000001416ea8f4) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\basepassrendering.h:1067]
    ShooterGame.exe!FTranslucencyDrawingPolicyFactory::DrawMesh() (0x00000001416c4793) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\translucentrendering.cpp:449]
    ShooterGame.exe!FTranslucentPrimSet::RenderPrimitive() (0x00000001416c4ab9) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\translucentrendering.cpp:682]
    ShooterGame.exe!FTranslucentPrimSet::DrawPrimitives() (0x00000001416c4924) + 19 bytes [c:\svn_ark\engine\source\runtime\renderer\private\translucentrendering.cpp:650]
    ShooterGame.exe!FDeferredShadingSceneRenderer::RenderTranslucency() (0x00000001416c512e) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\translucentrendering.cpp:1020]
    ShooterGame.exe!FDeferredShadingSceneRenderer::Render() (0x00000001415afeb9) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\deferredshadingrenderer.cpp:1038]
    ShooterGame.exe!RenderViewFamily_RenderThread() (0x000000014167881c) + 0 bytes [c:\svn_ark\engine\source\runtime\renderer\private\scenerendering.cpp:1089]
    ShooterGame.exe!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`13'::EURCMacro_FDrawSceneCommand>::ExecuteTask() (0x00000001416932d9) + 12 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:665]
    ShooterGame.exe!FTaskThread::ProcessTasks() (0x000000014008daf6) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:338]
    ShooterGame.exe!FTaskThread::ProcessTasksUntilQuit() (0x000000014008d5dd) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:177]
    ShooterGame.exe!RenderingThreadMain() (0x000000014057f609) + 0 bytes [c:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:269]
    ShooterGame.exe!FRenderingThread::Run() (0x000000014057f98c) + 0 bytes [c:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:368]
    ShooterGame.exe!FRunnableThreadWin::Run() (0x000000014016c516) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
    ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x000000014016c3d8) + 8 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
    kernel32.dll!UnknownFunction (0x00000000777059cd) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x000000007783a561) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x000000007783a561) + 0 bytes [UnknownFile:0]


    naja ich gibs auf das nimmt mir nur den spaß, trotzdem danke für deine hilfe

  • Vermute liegt an der Graka. Dx11 problem.
    Nur spekulation
    Angaben zum system und Mods währen hilfreich.


    Mit freundlichen Grüßen
    Etsche

    Specs; GTX 970 , 16GBRAM, i5 4960k
    treiber und alles aktuell
    ich habe grade 3 mods , structure+,platform+ und stack me more
    sobald ich andere mods lade funktioniert es nicht.

  • ARK Forum

    Hat das Label Survival Evolved hinzugefügt.
  • ARK Forum

    Hat das Label PC-Allgemein entfernt.