Hallo
Habe ein Problem mit folgenden fatal Error´s
Fatal error!
VERSION: 311.81
ShooterGame.exe!FD3D11DynamicRHI::RHISetStreamSource() (0x00007ff6d7c9f0d4) + 5 bytes [f:\build\live311jenkins\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:170]
ShooterGame.exe!FRHICommand<FRHICommandSetStreamSource>::ExecuteAndDestruct() (0x00007ff6d7c9a024) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\public\rhicommandlist.h:401]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff6d7d19d48) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff6d7d1a5b6) + 8 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:459]
ShooterGame.exe!FRHICommandListBase::~FRHICommandListBase() (0x00007ff6d7d1ad67) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:702]
ShooterGame.exe!FRHICommandWaitForAndSubmitSubList::Execute() (0x00007ff6d7d1afde) + 17 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:888]
ShooterGame.exe!FRHICommand<FRHICommandWaitForAndSubmitSubList>::ExecuteAndDestruct() (0x00007ff6d7d20cb4) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\public\rhicommandlist.h:400]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff6d7d19d48) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
ShooterGame.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() (0x00007ff6d7d204c4) + 32 bytes [f:\build\live311jenkins\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6d784e3a8) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6d784d55d) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FRHIThread::Run() (0x00007ff6d7d250b2) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\rendercore\private\renderingthread.cpp:226]
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6d7931216) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6d79310d8) + 8 bytes [f:\build\live311jenkins\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffc7a2c7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc7bacce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc7bacce51) + 0 bytes [UnknownFile:0]
und
Fatal error!
VERSION: 311.81
XAudio2_7.dll!UnknownFunction (0x00007ffccc604c29) + 0 bytes [UnknownFile:0]
XAudio2_7.dll!UnknownFunction (0x00007ffccc5fff91) + 0 bytes [UnknownFile:0]
XAudio2_7.dll!UnknownFunction (0x00007ffccc5fa726) + 0 bytes [UnknownFile:0]
XAudio2_7.dll!UnknownFunction (0x00007ffccc5f68f3) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FXAudio2SoundSource::CreateSource() (0x00007ff7f78c28b2) + 112 bytes [f:\build\live311jenkins\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:383]
ShooterGame.exe!FXAudio2SoundSource::Init() (0x00007ff7f78c2984) + 8 bytes [f:\build\live311jenkins\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:419]
ShooterGame.exe!FAudioDevice::StartSources() (0x00007ff7f68a39ba) + 10 bytes [f:\build\live311jenkins\engine\source\runtime\engine\private\audiodevice.cpp:1819]
ShooterGame.exe!FAudioDevice::Update() (0x00007ff7f68a3d2f) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\engine\private\audiodevice.cpp:1897]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7f698ac36) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\engine\private\gameengine.cpp:1322]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7f4502cac) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7f44fd2fc) + 0 bytes [f:\build\live311jenkins\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7f450423a) + 5 bytes [f:\build\live311jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7f4504389) + 8 bytes [f:\build\live311jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7f7cb2281) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcd3c37bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd4f4ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd4f4ce51) + 0 bytes [UnknownFile:0]
Kann mir einer erklären was das Problem ist und wie ich es behebe?
zur Info:
- Steam und Ark gestern neu installiert
- hat auch Problemlos Funktioniert bis ich off bin
- heute 3 Fatal error´s in 30 min
- Lasse Steam-Datei überprüfen