Hallo zusammen,
Mein mate bekommt schon die ganze Zeit den einen und selben Crash.
Der Crash war schon öfter da.
Das Problem hatten wir gelöst in dem wir server gewechselt haben.
Der Crash kommt sogar im Singleplayer.
VERSION: 249.1
KERNELBASE.dll!UnknownFunction (0x00007ffed70d7788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff72370a456) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff7237a3f3e) + 34 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3818]
ShooterGame.exe!operator<<() (0x00007ff723aeb486) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\private\vertexfactory.cpp:152]
ShooterGame.exe!FShader::SerializeBase() (0x00007ff723ae68a5) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\private\shader.cpp:836]
ShooterGame.exe!TShaderMap<FGlobalShaderType>::SerializeInline() (0x00007ff723f2aa35) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\public\shader.h:1095]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00007ff72435d767) + 14 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:1748]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff72436250c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:781]
ShooterGame.exe!SerializeInlineShaderMaps() (0x00007ff724304c74) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:443]
ShooterGame.exe!UMaterial::Serialize() (0x00007ff724309ed4) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2053]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff7237a14ea) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2883]
ShooterGame.exe!FAsyncPackage::CreateExports() (0x00007ff72377c7cb) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff72377aee2) + 8 bytes [c:\svn_ark\engine\source\
Danke im vorraus