nt Version: v546.11
- Fixed a bug which caused the Moeder boss fight to initiate incorrectly
PvP Official Server Wipe for the following:
- TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
- MEKs (MEK Attachments & Ammo included)
- Cluster Grenades
Official Server Genesis wipe for the following:
- Tamed Reapers
- Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.
TEK Suits:
- Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
- Capped TEK Suit durability at 1500
MEKs:
- Pistol Damage versus Tamed Creatures reduced by 30%
- MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
- Sword Damage versus Tamed Creatures and Players reduced by 25%
Rhino:
- Decreased the maximum damage scale from 12.5x to 8x when charging
- Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
- Rhinos are now affected by Plant Y crowd control
Cluster Grenades:
- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade
Mindwipe Changes:
- Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers
Additional Notes:
- Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
- Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)
- Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa
- Fixed an issue with mindwipe cooldown time
- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
- Increase to timers on various beta and alpha race missions
- Fixed instances where the lunar buff would remain after using a TEK Teleporter
- Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
- Fixed a bug where Ferox could jump while over-encumbered
- Fixed a bug that caused Ferox taming meter to be invisible
- Corrected Ferox size when attached with the Sarco's barrel roll
- Removed the ability for BloodStalker to grab and pull forest/desert kaiju
- Improved navigation issues on Escort Missions
- Removed the Crab's ability to pick up the Dodo-basketball
- Improved reliabilty of HLNA teleportation when traveling with tames
- Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
- Fixed a case where Space Whale could blink behind static meshes
- Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
- Fixed an issue with mindwipes that caused them to have an increased cooldown timer
- Adjusted platform saddles to prevent cheesing Gauntlet MissionsCHECK
- Removed the ability to place structures on baby turtles
- Fixed an instance in which tamed dinos would be launched long distances by avalanches
- Adjusted the loot quality and rewards on several missions
- Improved the overall feel and appearance when webbed by BloodStalker
- Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
- Adjusted the Giant Turtles basing logic to prevent extreme use cases
- Reduced mobility for BloodStalker while over-encumbered
- Fixed a bug where the Giant Turtle could be tamed out of render distance
- Improved placement of walls when using an Ocean Platform
- Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
- Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
- Fixed an instance where the mining drill could dismount players
- Fixed occurences where players could incorrectly get inside of Gauntlet missions
- Creatures can no longer attack through the barrier while on Gauntlet missions
- Added Deinonychus saddle to the engrams list
- Fixed a visual bug with the Hover Skiff rotation when restarting the server
- Improved performance while riding over rocky terrain on the Hover Skiff
- Fixed a bug with Ferox taming methods
- Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
- Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
- Fixed several visual bugs with HLNA teleportation
- Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
- Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
- Added the ability to use the Reaper tailspin attack while using a gamepad
- Schools of fish no longer damage rafts and motorboats
- Improved several areas where localization was missing or incorrectly
- Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
- Fixed instances with damage scaling while using weapons with projectiles
- Added several missing items to the HLNA Hexagon Store
- Removed the ability to give birth to Reapers while on Genesis
- Fixed a rare bug that caused recent mission progress to be lost after a server restart
- Added a HUD notification during the VR Boss fight to indicate you've reached the limit
- Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
- Increased the reliability of repairing glitches
- Basilisks can now be tamed on Fertilized Magmasaur Eggs
- Fixed several mesh holes
- Improved turrets ability to damage cruise missiles in low FPS settings
- Improved several visual components in the Mission UI
- Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis
- Fixed occurrences where Magmasaur could damage structures out of turret range
- Fix for element veins and OSD