Guten Morgen,
ich bin gerade dabei die Loot Drops zu bearbeiten. Wie schon so oft, funktioniert es nicht.
Ich hänge mal in einen Spoiler den code rein. Kann einer einen Fehler entdecken?
vielen Dank
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_DeathwormAlpha_C",MinItemSets=1,MaxItemSets=5,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=10,MaxNumItems=10,NumItemsPower=1.0,SetWeight=1.00,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_RhinoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_YutySaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=0.5,MaxQuality=0.5,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_TusoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_ThylacoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_SpineyLizardSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_TherizinosaurusSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_TerrorBirdSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_Tapejara_Tek_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_StegoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00))),(MinNumItems=10,MaxNumItems=10,NumItemsPower=1.0,SetWeight=1.00,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_SpinoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_SarcoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_SaberSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_RockGolemSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_RexSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_QuetzSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemStructure_ScorpionSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_PteroSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_ProcoptodonSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00))),(MinNumItems=10,MaxNumItems=10,NumItemsPower=1.0,SetWeight=1.00,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_PlesiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalIte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ueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_CaveWolfSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_CrabSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_AnkyloSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00),(EntryWeight=1.00,ItemClassStrings=("PrimalItemArmor_AlloSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.00)))))
Auch würde ich gerne einen Spieler bannen, den habe ich in die Banliste eingetragen aber er kommt nachwievor auf meinen Server.
Mach ich das überhaupt richtig? Unter Spielerverwaltung,- banlist,- spieler anklicken fertig?
Warum sehe ich da einige aber gar nicht erst?