Hallo zusammen.
Singleplayer
Spielabsturz beim Starten
Immer wenn ich beim Lokales Spiel auf Einzelspieler klicke und die Daten laden kommt diese Info!
LowLevelFatalError [File:G:\SVN_ArkLive\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 1800]
Gamethread hitch waiting for resource cleanup on a UObject (MaterialInstanceConstant /Game/Maps/TheIslandSubMaps/TheIsland.TheIsland:PersistentLevel.FlatRock_MIC) overwrite. Fix the higher level code so that this does not happen.
VERSION: 247.93
KERNELBASE.dll!UnknownFunction (0x00007ffcdaba7788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff656c4f5b6) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!StaticAllocateObject() (0x00007ff656d36fe8) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1802]
ShooterGame.exe!StaticConstructObject() (0x00007ff656d38413) + 40 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2192]
ShooterGame.exe!ConstructObject<UObject>() (0x00007ff65638ad45) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\coreuobject\public\uobject\class.h:2522]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff6576fc691) + 30 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:6040]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff65661c7b4) + 616 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1088]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff656612bec) + 0 bytes [g:\svn_arklive\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:621]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff6576f1e0e) + 43 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\world.cpp:3053]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6576ca612) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9603]
ShooterGame.exe!UEngine::Browse() (0x00007ff6576c5392) + 38 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8332]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6576c6050) + 68 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8504]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff65742025f) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1111]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff65632ee21) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
ShooterGame.exe!GuardedMain() (0x00007ff65632944c) + 0 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff65633030a) + 5 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff656330438) + 8 bytes [g:\svn_arklive\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6585be931) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcdb0b8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcddac5e91) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcddac5e91) + 0 bytes [UnknownFile:0]
Ich bräuchte einen Rat was ich da machen könnte.
Habe mehrere Stunden im Netz nach einer Fehlerhilfe gesucht. Auf einigen Seiten konnte ich ähnliche Fehler finden und habe die Vorschläge ausgeführt.
Z.B. Lokale Daten - Spieldaten auf Fehler überprüfen und beheben lassen; Mods Deinstalliert usw
nichts half bisher
Ich habe einen WIN10 64bit CPU
sollten weitere Infos relevant sein bitte fragen
Vielen Dank für die mühen schon mal...