Ist eine schöne Fehlermeldung wenn man kein Laufweg H: hat!!!!
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The UE4-ShooterGame Game has crashed and will close
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LowLevelFatalError [File:H:\SVN_Ark\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp] [Line: 118]
A FRenderResource was deleted without being released first!
VERSION: 263.00
KERNELBASE.dll!UnknownFunction (0x00007ff8dc1e9e08) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7c562eab6) + 0 bytes [h:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FTexture::~FTexture() (0x00007ff7c5a8dfc1) + 273 bytes [h:\svn_ark\engine\source\runtime\rendercore\public\renderresource.h:343]
ShooterGame.exe!FTextureRenderTarget2DResource::`scalar deleting destructor'() (0x00007ff7c608b07f) + 0 bytes [UnknownFile:0]
ShooterGame.exe!UTexture::FinishDestroy() (0x00007ff7c607f554) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\texture.cpp:400]
ShooterGame.exe!UObject::ConditionalFinishDestroy() (0x00007ff7c56dc16e) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:750]
ShooterGame.exe!IncrementalPurgeGarbage() (0x00007ff7c56b8528) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:971]
ShooterGame.exe!CollectGarbage() (0x00007ff7c56b9152) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1344]
ShooterGame.exe!UWorld::Tick() (0x00007ff7c5ee4112) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1504]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7c5e0d925) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1152]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7c49c805c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff7c49c22fc) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7c49c953a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7c49c9668) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7c7067a7d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8deb62774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8df4e0d51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8df4e0d51) + 0 bytes [UnknownFile:0]
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OK
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